# BarAlgorithm

class BarAlgorithm(marginProportion: Double = 0.0, orientation: BarAlgorithm.Orientation = Orientation.Horizontal) : AbstractAlgorithm

## Constructors

BarAlgorithm
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constructor(marginProportion: Double = 0.0, orientation: BarAlgorithm.Orientation = Orientation.Horizontal)

## Types

Orientation
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enum Orientation : Enum<BarAlgorithm.Orientation>

## Properties

isChildContained
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open override val isChildContained: Boolean
isColorParent
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open override val isColorParent: Boolean
isRenderingLeafLabelsSupported
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open override val isRenderingLeafLabelsSupported: Boolean
isRenderingParentLabelSupported
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open override val isRenderingParentLabelSupported: Boolean
isSpaceFilling
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open override val isSpaceFilling: Boolean
properties
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open override val properties: MutableProperties<String?>?

Properties for storing layout algorithm specific options.

## Functions

breadthFirstLayout
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open override fun <N, Row, Column> breadthFirstLayout(shape: Shape, parent: N, children: Array<N>, sumSizes: Double, horizontalVanishingPoint: Int, verticalVanishingPoint: Int, accessor: TreeMapAccessor<N>, worker: TreeMapWorker?): Boolean

Arrange the items in the given array to fill the given shape. This is called during the first pass, while traversing the tree top down.

depthFirstLayout
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open override fun <N, Row, Column> depthFirstLayout(shape: Shape?, parent: N, children: Array<N>, sumSizes: Double, horizontalVanishingPoint: Int, verticalVanishingPoint: Int, accessor: TreeMapAccessor<N>, worker: TreeMapWorker?): Boolean

Arrange the items in the given array to fill the given shape. This is called during the first pass, while traversing the tree from the bottom up.

finishLayout
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open override fun <N, Row, Column> finishLayout(bounds: Rectangle2D?, model: TreeMapModel<N, Row, Column>?, root: N)

Do nothing by default.

isCompatible
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open override fun isCompatible(shape: Shape?): Boolean

Indicates whether the layout algorithm can handle the given geometry of its parent

iterator
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open override fun <N, Row, Column> iterator(model: TreeMapModel<N, Row, Column>, root: N): Iterable<N>

Breadth first traversal by default.

startLayout
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open override fun <N, Row, Column> startLayout(bounds: Rectangle2D?, model: TreeMapModel<N, Row, Column>, root: N, worker: TreeMapWorker?)

Do nothing by default.

toString
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open override fun toString(): String